r/dndmemes • u/Mistrunning-ranger • 8d ago
One of my players is too smart ✨ Player Appreciation ✨
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u/Hawkeye_x_Hawkeye 8d ago
"How did you figure it out?"
"It was the only thing that made sense."
"... Thank you."
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u/Saavedroo Paladin 8d ago
"It was the least non-sensical outcome."
"Ah"
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u/Royal_Bitch_Pudding 8d ago
"You literally described the BBEG's second in command as a 'Darth Vader looking mother fucker' and my character never knew his dad."
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u/IknowKarazy 7d ago
To be fair, the only job in the dnd universe more dangerous than being an adventurer is being a parent of an adventurer.
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u/DerpyDaDulfin DM (Dungeon Memelord) 8d ago
I have a twist that's been hiding in one of my players backstories for over two years, slowly teasing out hints but they still haven't quite put the pieces together...
Only a handful more sessions and those secrets will be laid bare, I'm kinda hoping someone in the party has put the pieces together like this before it gets revealed.
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u/Ededsd-NonHackedVer1 7d ago
2 years is a lot of time for people to remember such little things.
... At least, it is for my players.
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u/chiksahlube 8d ago
My friends are getting frustrated with how good I am at predicting movies.
The thing is, I just know basic plot devices and graming techniques.
You can't unsee these things once you see them.
Someone driving down the road is always shown from the front. UNLESS they want you to see out the window because something (usually another car) needs to be seen through it.
"It just makes sense" applies to everything. And a good plot twist uses your sense of that to lead you one way then shows you the bread crumbs meant different things than what your first instinct saw.
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u/CharmedThirdTry 8d ago
Someone driving down the road is always shown from the front. UNLESS they want you to see out the window because something (usually another car) needs to be seen through it.
Or unless they don't want you see from the front, because the car's about to hit something.
"This scene switched to the passenger seat camera and has been there for about a minute... they're about to go 'OMG!' and crash dramatically into something."
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u/yrtemmySymmetry Artificer 8d ago
The anxiety is real though lol
Especially if the driver is turning towards the camera/passenger seat occasionally
I'm just waiting for the crash
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u/MildlyShadyPassenger 7d ago
Seriously. That's almost as dangerous as being related to Peter Parker and saying, "With great power comes great responsibility," as far as movie tropes go.
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u/The5Virtues 8d ago
Same here. My close circle of friends have a rule, if we’ve never seen the movie I’m not allowed to talk about the movie in anyway until it’s over.
I inadvertently spoiled one too many games/films/shows by virtue of being a writer and knowing how storytelling is done.
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u/atatassault47 8d ago
Fantastic story telling sets up Chekov's Red Herring
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u/MildlyShadyPassenger 7d ago
I have a sore throat, a bad cough, and you made me laugh.
How dare you.
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u/StingerAE 8d ago
What you do is put chekov's gun in a box with a cat and then it is literally impossible to know if it goes off or not until you open it. Or something
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u/Carrotfloor 7d ago
what im hearing is the cat now has a gun
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u/StingerAE 7d ago
Damn, you have seen though my twist!
The BBEG's grand plan was to create an army of gun welding quantum cats (like blink dogs only cooler).
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u/midnighthana 8d ago
I'm not always right, but enough times that I'm also not allowed to comment on movies while watching. Glass and Avatar 2 were my most recent victims of predicting some mayor plot points and I admit I felt very validated at the end.
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u/Et_tu__Brute 8d ago
I similarly try not to talk, but sometimes I'll see a plot point coming up that I think is exceptionally stupid and make and say something like 'oh shit that's so stupid' and I get weird looks because the shitty twist hasn't come yet.
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u/The5Virtues 7d ago
Same here. Sometimes it’s not even for a bad twist, there was a show we were watching that had a clever bit of foreshadowing that made me realize how it was going to go WELL in advance and I just said “Oh nice!” and everyone else is just giving me weird looks because who the hell am I talking to?
I just flat out cannot talk during movie nights. To quote my best friend “Keep your mouth shut, you’ll spoil it without even knowing you’re spoiling it!”
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u/ThoraninC 8d ago
I always debrief various media with TVTropes reading sessions. Oh boy how much it ruin my life.
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u/semiseriouslyscrewed 8d ago
I do the same, but I think I actually enjoy media more for it by treating media like puzzles, I either get the victory of predicting the plot and or the delight of being surprised by cleverness.
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u/yrtemmySymmetry Artificer 8d ago
I got "kicked out" of a whodunit murder mystery campaign because I solved half the mystery from just the announcement of the campaign itself lol
Well now I'm consultant for the DM. I don't mind
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u/Archi_balding 8d ago
Players figuring a whodunit is only the first step. Then there's gathering evidences and knowing what to do with the thorny situation at hands.
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u/FreeUsernameInBox 7d ago
There's a reason why so many police procedurals use the 'howcatchem' format.
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u/YerLam Bard 7d ago
OK but what has feline chemistry skills got to do with the murder?
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u/PM_NUDES_4_DEGRADING 7d ago
Yep. When I started writing novels, I suddenly got way better at predicting movies and tv. Not as a result of studying or anything, just the experience of “making a sausage” for yourself does that. Once you understand how one is made, you see the same steps in everything else.
It’s actually a little annoying. And then sometimes my predictions are wrong but it genuinely feels like the movie went with a worse option than what I thought of, and that’s just super annoying.
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u/DontEvenKnowWhoIAm 7d ago
My favorite example for this remains Hot Fuzz. His entire investigation makes sense, even the motives appear plausible and yet it turns out to be something so much more banal and yet more bizzare at the same time. And it STILL made sense.
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u/Pale_Cartoonist8140 8d ago
I'm really good at turning off and being in the moment. Hate it when people talk during movies though.
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u/Binarytobis 8d ago
One time my GM was absolutely railroading us with this unbeatable ninja that countered everything we did with crazy skills and an inexhaustible supply of items. I was pissed until he dropped his fourth altered Batman line and I realized of course this robbery wasn’t going to succeed.
No danger of me seeing the plot twist early.
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u/MacroPirate 8d ago
"Dang I didn't know the twist until about 15 mins ago!" -me as the DM
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u/ogrezilla 8d ago
seriously, only way a player could figure out my twist that far in advance is if they threw it out and I decided to steal it and make it happen lol
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u/t_oad Forever DM 7d ago
One of my players got really antagonised by an entirely inconsequential NPC to the point they were saying how he "must" be evil and will be out to get them before long. Your wish is my command, my friend. This NPC quickly went from just "a fey collector of unique oddities" to "The Collector, an Archfey who collects people, memories, dreams, etc."
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u/supagirl277 8d ago
Sometimes everything just comes together to make a great story based on reactions from both dm and player.
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u/olo7eopia 8d ago
Hey that just means you presented it well, if they can figure it out it’s good writing
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u/No-Zookeepergame9755 Dice Goblin 8d ago
CAEK!
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u/nightauthor 8d ago edited 8d ago
Eh… it’s halfway there, I’d say.
If the twist is important, then carefully misdirecting, or at least leaving possible ambiguities, while still maintaining coherence of the real outcome is necessary
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u/MechGryph 8d ago
I mean, jusr because they figured it out doesn't mean it's bad. Which is something I'd seen people say for movies or books. "Oh I figured that out ages ago. It's horrible." So you read the foreshadowing or have seen a lot of this type of storytelling. Doesn't mean it's bad.
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u/AChristianAnarchist 8d ago
The worst thing about this logic is that I think that it has objectively made media worse as creators try to think this way with regards to the whole internet. Good writing should have foreshadowing. In order for a twist to be earned, it needs to have been theoretically possible for the reader to have figured it out before the reveal, if they had just had the benefit of hindsight and knew what to look for. This means that for literally any well written work with a twist, some small minority of the community will anticipate what the author was going for, unless it is a complete non-sequitur that will feel stupid and improperly set up when it happens. When a particular individual happens to be part of that minority that sees something coming, I think "complaints" that they could anticipate a twist on well written works are often closer to humblebrags that they were smart enough to crack the author's code in that case. The thing is though, that now, with the internet being a thing, everyone gets to broadcast their theories in a way that the author can see, and it is inevitable, if the first movie/book/season/whatever was written well, that someone will get it right when everyone is saying what they think will happen next, but rather than just accepting that and going "good job, this is what I was planning." to those couple of media super sleuths when the thing they were anticipating happens, authors seem to, more and more, be stuck in this positive feedback loop where they continually make their stories shittier in response to what fans say about them online.
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u/Chicero 8d ago
I still believe a couple of series did rewrites because they wanted to avoid fan theories. And it was a terrible idea.
I like murder mysteries. I’m pretty good at guessing the murderer. (I went through a phase where I did humblebrag Ill admit) but nowadays I just want to talk about the show/movie/book with people. And that means I have theories. Its just part of being of a nerd.
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u/olo7eopia 8d ago
Lost did that.
Side note: couldn’t remember the tv shows name to save my life and ended up googling the other side of the plane is on the other side of island tv show cause for some reason that’s the only thing I could remember
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u/DenebSwift 8d ago
Lost STARTED that way. I stopped watching in season 1 when they pulled an obvious ‘red shirt’ character the same episode they had a big reveal as to what the ‘Blackrock’ was that was not hinted at and made it clear they were fine wasting the audience’s time with unearned twists.
The writing felt like it was just burning time until the next mystery macguffin could be introduced and discarded.
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u/legomaple 8d ago
I don't understand the logic either. When I figure something out early and it turns out to be correct, I get excited. Because the movie made me feel smart for figuring it out. Why not take joy in figuring out the twist?
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u/Scapp 8d ago
Right? The worst kinds of twists are the things that just give you information you were missing, that you never could've possibly solved the mystery without
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u/Royal_Bitch_Pudding 8d ago
This is why the twist in Arkham City is so amazing, it's right there under our noses the whole time.
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u/J_train13 Rogue 8d ago
"But I only started planning it four sessions ago..."
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u/IdealDesperate2732 8d ago
hands you written, dated, player notes I took "See, I circled it."
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u/z_rabbit 8d ago
Fuck. One of my players takes perfect notes, to the point that I just for hers after every session.
She's totally gonna be this person
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u/ogrezilla 8d ago
I have absolutely asked my players for notes on some of my details I gave them on multiple occasions. Sometimes I get into it when I'm improvising stuff and forget to write it down myself.
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u/Myronal 8d ago
"Oh, that's what you thought, but I know your tastes Mr.GM."
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u/Allian42 Forever DM 7d ago
Player: "You obsess over Monty Python and Princess Bride. It's not that hard to guess one of the two"
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u/PaladinNorth 8d ago
I’d take the compliment, it means your setting up a cohesive narrative that’s easy to follow. Don’t pull the rug out from under them and keep going your doing a great job with your story!
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u/wsdpii 8d ago
I'm worried that I'm doing this to my party. I have an urban/intrigue focused game with lots of plots and different threads. I've left hints towards certain outcomes, hoping my players see it.
They take all the evidence I give and run in completely the wrong direction. Their assumptions are so wrong that I keep making earthshattering reveals every session without meaning to.
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u/TheOtherSarah 8d ago
Can you add an NPC that agrees with them, and show them to be unreliable, as an extra hint that they’re on the wrong track?
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u/Myhumanlife 8d ago
Honestly, if you're worried about it i'd retrace your bad-guy's plans as a flash back with your players or something. If you outline your storytelling when the players get something wrong they'll start to see how you as a person plan and execute your stories. It's meta knowledge, but it might help them have satisfying mystery experiences and see those twists coming. If intrigue is central to your plot you could do it like the flashback in a mystery novel; play out the moment when the detective outlines the series of events before a big reveal. Your players might have fun seeing where they figured it out and where they didn't.
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u/androkguz 8d ago
Here is a tip to make your crucial plot twist ALWAYS land:
Make it have three or more layers, and the topmost make it pretty obvious while the deeper one is literally impossible to guess.
A good mystery reveal has that sensation of "i should have known all along" that makes it feel like it was fair. By making it a many layers reveal, you make sure that they guess some part (and therefore feel smart about it) and that they are also surprised by something. Usually the part that will be the reveal is not the deepest layer, but instead it's the one that's one level deeper than the deepest one they guessed. The rest will just feel like something impossible to guess so it will just be the story moving forward.
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u/TransTabletop Cleric 8d ago
I accidentally did this to my poor DM once. We’re coming up on the end of our campaign soon and we’re talking through some ideas for our next campaign. The DM starts talking about this world where magic is very rare and can only be acquired from studying these ancient cursed artifacts, but that everyone who studies them comes down with an illness called The Living Death where they start rotting away while still alive. He was hyping it up as a hardcore mystery game where we’d be uncovering secrets the whole way through.
The DM gets through his whole campaign pitch and I, sleep deprived (it was 3am) and stupid as I am, made a joke along the lines of “hey wouldn’t it be cool if the cursed artifacts were radioactive waste and the living death was just radiation poisoning?”
And the DM gets really quiet
Apparently I had accidentally guessed the endgame mystery from the campaign’s pitch, which is probably my proudest moment in solving a puzzle but also the one I feel worst about lmao. We all laughed it off and it wasn’t a huge deal since we had plenty of other games that we were honestly more excited about running, but damn I will never forget that.
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u/Luna_Crusader 8d ago
A player figuring out the plot twist isn't a bad thing. Often it's an example of them paying attention and picking up on the clues and hints you leave. And, in fact, if the player figures out and says nothing? Then that's a good player. Because it shows they respect your narrative by not spoiling it for others.
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u/The5Virtues 8d ago
Last session my DM asked me to make a perception check while in the middle of a conflict. I sent him a private message:
“Do I get advantage on the check because the enemy is a dragon and my character has so much experience with dragons?”
“HOW DID… just make the damn check.”
The noise he made after my initial text had the whole party wondering what the hell was going on.
Later on he asked “How long have you known?”
“About 8 sessions.”
“I love hate you.”
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u/secretstar69420 8d ago
Once I played a silent hill inspired campaign and during most part of the campaign we got pursued by a soul/sanity eating monster and at session 13 or something we had to solve a puzzle with items we got midway, a maze and answer a riddle to seal the creature, long story short i knew the answer for all of them since the first session because I knew the most important part of the mystery being "memory" and because of that the last and most dangerous chase became a cutscene because I solved it in seconds
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u/Piecesof3ight 8d ago
If you as a player fimd yourself with the power to take all the excitement out of the game, especially if it affects everyone, and especially at the end of a campaign.. don't.
Just lean into the RP and act threatened and unsure. Make the most of the story, it isn't a competition.
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u/secretstar69420 8d ago edited 8d ago
It wasn't the end of the campaign it was just the end of second arc and I we actually did not have the knowledge at the time it would seal the creature. as far as our characters and even us the players knew it just another puzzle to escape just like we had others before, we knew that part was a little important because we would be escaping from the asylum and since our characters could die I didn't had to think twice, and my DM allowed me to take notes in character since my character was a type of paranormal detective so he was writing most of the stuf it happened along the way. He did complain I was too smart at the time but he killed me once before because of a failed puzzle so I was taking no chances
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u/killersquirel11 8d ago
Yeah, I realized halfway through a session once that my DM was running a False Hydra. Really had to focus on what my character knew and role playing from that
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u/RealRamessesII 8d ago
For me it’s 50/50 I either figure out a twist way ahead of time or I am totally blindsided
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u/Current-Ad-8984 8d ago
I just had my first ever DND session last Sunday and got a little taste of this. We were traveling on a cart when we came across a fallen tree blocking the road.
I immediately said, “this is an ambush isn’t it.” My DM gave me a look, right before he described the goblin’s emerging from the trees.
I know it’s a little thing, but it was damn satisfying.
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u/Phionex141 8d ago
Ah, Lost Mines of Phandelver. That fallen tree has seen many a new player. Welcome to the party!
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u/TheOtherSarah 8d ago
LMoP has a dead horse, not a fallen tree. Though of course some DMs would reflavour it
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u/TheFelRoseOfTerror 8d ago
Acquisitions Incorporated has the players head out there only to be attacked by the undead horses.
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u/CommissarAJ 8d ago
I remember being in a session like that. After half-through through the forest and the DM describes that we hear 'a loud crashing noise of heavy footsteps coming approaching from the depths of the woods' and I just immediately blurted out 'oh crap, I think we've got a minotaur incoming.'
Everyone at the table just looks at me and are just 'why do you say that?'
I point to the DM. 'He said at the very start of the session that this forest was home to minotaurs. I promise you, that ain't no deer we're hearing.'
I was rewarded with being first on the initative order in the subsequent encounter.
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u/TheOncomimgHoop 8d ago
One of mine figured it out literally the first time I gave a clue. They later gave me a comprehend rundown of their theories, a lot of which were right
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u/croutonicknight DM (Dungeon Memelord) 8d ago
I have a super clever player. Way back in the beginning, they saw the body of an NPC and got a description of her as she was important, noting in particular a blue dress. Almost a year later they're tracking down a ghost and I say in passing that the ghost is wearing a blue dress. They had figured it out based on that one statement that I didn't even remember saying. Fuckin genius
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u/Mistrunning-ranger 8d ago
This is the shit my player does, they’ll just notice details I mentioned months ago and figure it out
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u/croutonicknight DM (Dungeon Memelord) 8d ago
Do they take notes? I have my players take notes specifically because I've had parties before who simply missed even the most obvious things, but now I get super quick realizations and honestly, it's so insanely satisfying to say something and hear someone take a quick breath in a gasp before saying "holy shit" when they connect the dots.
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u/Mistrunning-ranger 8d ago
They’re a religious note taker
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u/croutonicknight DM (Dungeon Memelord) 8d ago
I love those players so much. It makes it worth it to drip feed plot relevant details cause I know they're a sponge and soaking all the info up. I get a page's worth of bullet points of notes from them for each session (about 5 hours) and I record the sessions so they have even more ability to catch stuff and I am LOVING it
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u/simplefighter 8d ago
I had something similar happened in what if my games, a player word for word stated exactly what I had written down as the ending of the campaign 6 levels before the end while they where speculating about what was going to happen
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u/axestraddler 8d ago
I'm sorry Connor, I was making a joke, I didn't mean to ruin he overarching plot of the campaign.
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u/Ashzaroth 8d ago
I love trying to guess where a story is going. My wife hates everything I'm right, but in no way does that diminish the quality of the story for me. I love being wrong as much as I do being right.
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u/TraptorKai Warlock 8d ago
That means they're invested and the story follows its own logic. Time to make the clues less specific and give more red herrings/false flags.
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u/UltimaDeusUmbra 8d ago
Me to my players: When did you figure out the twist?
My players 50% of the time: As soon as you started setting it up, we've been joking that would be the twist for a while now.
My players the other 50% of the time: There was a twist? When?!
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u/The_Observer001 7d ago
One of my players (the note keeper no less) figured out a huge twist a long while before it happened, and I had a feeling she knew. The twist in question was a forgotten character coming back as a new villain. She came to me in private and half jokingly asked if this new threat was said character. It's known that I have a great poker face and am amazing at lying. So cut to the big reveal and she is ecstatic she figured it out and also jokingly mad at me for being a fucking liar. Now, even though she figured it out, her character is a known idiot with memory problems, so he had no idea. She could have just blurted out "I've solved your new villain puzzle" in character, but she didn't. She's wonderful with roleplay.
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u/lordBBQ_85 Forever DM 7d ago
I'm currently writing a book based on my campaign. It's set in the same world and a similar setting. One of my players has access to and, to my surprise, has read most of the story. I forgot I'd let him read it and was caught completely off guard when he started using official in-world terms I hadn't introduced yet so casually. Turns out, he knows every single NPC before I introduce them, what their jobs are and how close they are to the BBEG. But he's playing it cool and only ever brings it up out of character to help explain certain tropes.
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u/erdtirdmans DM (Dungeon Memelord) 8d ago
A twist is only worth it if you signaled it well. Consider this a victory. And then maybe consider that you don't have to signal as hard going forward
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u/what_hole 8d ago
It's really just how it goes if people are media savvy. Like if a outcome or situation makes sense in the context of the story it also makes sense that someone who has experienced a lot of stories can see it coming. It is kinda disheartening though. Like creating a truly original conclusion is impossible.
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u/gugus295 8d ago
One of my players guessed one of the grand reveals of my last full campaign about a year before it was revealed. It was entirely a hunch based on very little and cryptic information and an artifact that he didn't even know existed in the system we were playing.
He asked me about it and I kept him guessing for that entire year, his absolute joy when it turned out he had been right was a great time.
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u/Inglorious186 8d ago
I don't ever have to worry about figuring out the twist because my dm doesn't plan that far in advance
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u/Arch3m 8d ago
My players usually figure things out early. The one time they didn't, it was delicious. I managed to get them to believe that one of them was responsible for a genocide, had them figure out the real culprit, and at the end think "his plan was actually pretty good and he might have even been right". I don't know if I'll ever pull that off again, but I'm happy I at least got to do it once.
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u/shuukenji92 8d ago
Its not that bad bro! Hell its pretty nice occasionally you knowing the twist and you've got that "Ha! I knew it!" feeling as long as its not really condescending or like giving you know-it-all smugness I think thats pretty cool that you've made a cohesive plot
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u/SamuelCish 8d ago
Happened to me once. Player called the twist right before I announced it. Dude figured it out a month or so prior. I had only written the twist the night before the session.
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u/I_Feel_Guilty 8d ago
During a recent session I realized our DM had homebrewed his own version of the false hydra that we had been discussing. Said monster involved switching perceptions of party members. When my character got taken I handed it oover to the DM and left a note on the character sheet saying, "it's a lovely false hydra". He then gave me that look.
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u/ElysianAscendant 8d ago
One of mine in my homebrew figured out the huge lore twist around the gods that wasn't even going to be revealed in that campaign to begin with. Granted he's my best friend but I told him very little and snap figured it out. I both appreciate him, and think my ability to come up with a good twist was garbage.
Edit- typo
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u/bigredjohn 8d ago
My fiance called a sort of deus ex machina in the last session of the campaign I had previously planned with only one himt once six months prior to the final session. Dropped my jaw.
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u/Ol_JanxSpirit 8d ago
One of my players insists he didn't trust the gnome that betrayed them.
Didn't stop them from giving that sneaky little fucker their backstory and plans.
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u/TraumSchulden 8d ago
Im always 10 steps ahead, i NEVER prepare a story, the players look around and i make shit up on the spot.
Some things like items and character and stuff i prepare
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u/CorruptedArc 8d ago
Player: "I found out because of the butler six sessions ago".
Me: who haz literally no idea what they're talking about but yet somehow this unrelated character led them to the correct answer
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u/asilvahalo Wizard 8d ago
First of all, if your players figure out the twist, that just means you're good at foreshadowing. Also, a lot of times they might not figure out the whole twist, just part of it. In the regular campaign I play in, I figured out that we were missing names/info on two of the ancient wizards whose tower the party found, and could make some realistic guesses about their specialization, just based on the aesthetics and information we got about the tower, the wizard society, and its function. But I didn't figure out the missing necromancer was pre-ascension Vecna until the reveal.
That said, if you are friends with your players and play with them a lot, they might just start picking up on vibes. My regular DM is also my fiance, and he runs one-shots at the local game store sometimes. He ran a homebrew thing and told me beforehand that he was interested to see how much information the party figured out because there were three distinct ways to play the adventure. I ended up playing to round out the party, and we figured out enough to get the "good end," but when my fiance and I got back in the car to drive home, I asked if the brother of one of the NPCs was actually alive and if they were were-tigers, and he was just like "how the fuck did you know that?" And, man, I could not tell you how I knew that; I just picked up on the vibes because I know my DM and the kind of stories he tells and how he tells them really well.
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u/RagnarokBringer Forever DM 8d ago
I wish I could do this. I once got pretty far but ending up scraping it because all the PCs died
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u/Freakychee 8d ago
As the person controlling the narrative you can always “cheat” and change the story at any time and say their conclusion was just misdirection and the twist was something else.
It seems cheap but if you can pull it off and make fun for the players, why not?
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u/Terror-Of-Demons 8d ago
I know a MAJOR plot twist (confirmed by our DM) that nobody else has figured out and when the big reveal happens it’s gonna emotionally DESTROY both a player and her character… it’s wonderful.
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u/Mistrunning-ranger 8d ago
I swear they fucking rake me over the coals, they’re playing 4d chess and I’m stuck figuring out checkers